Most of you probably heard of Moose, and hopefully know how to use it too.
Unfortunately many people don't know Moose is so much more than a nice syntax for generating accessors.
This talk will explain Moose's architecture, and show why Moose is different than any other class builder on CPAN.
By the end of the talk you should have a pretty good idea of what's going on behind the scenes, so that the real underlying power of Moose will be at your fingertips.
Attended by: Luciano Rocha (Strange), James Laver (jjl), Bogdan Lucaciu (zamolxes), Bartosz Jakubski (migo), Adrian Arnautu, Oskari Ojala (Okko), Adam Reeks, Anders Nielsen (anielsen), Jan Henning Thorsen (batman), JJ Allen, Franck Cuny, Stelios Gikas (sgikas), Diego Kuperman (diegok), Michele Beltrame (arthas), Drew Taylor (drewbie), Cosmin Budrica (cosmincx), Panu Ervamaa (pnu), Carl Mäsak (masak), Smylers, Enrique J Hernandez Blasco (sixstone), Yusuke Kawasaki (kawanet), Troels Liebe Bentsen (tlbdk), Wieland Gmeiner, Mário Barbosa, Braceta, Leo Lapworth (Ranguard), Pedro Melo (melo), Tobias Henoeckl (hoeni), Peter Edwards (peterdragon), Hermen Lesscher (hermen), Michael Langner, Pedro Frazão, Stan Sawa, Paul Fenwick (pjf), Chia-liang Kao (clkao), Olivier Mengué (dolmen), geira,